Kewl :D
that is so awesome, im trying to model a building like Dr. Stranges house for my computer animation course which i use lightwave for. thanks for the awesome show guys!
Posted by Alexanderknight on 2007-03-27 09:45:07
That sucks. It's so much better than the one I did!
Posted by lpjunior on 2007-03-27 09:58:23
WOW!
that is awesome dude!!! Is that being used in the movie?
Posted by jjs2468 on 2007-03-27 11:34:57
It's OKAY
As a CG professional myself, I'd have to say that this is really not a bad WIP, but that's all it is. It sill has a LONG way to go to be considered finished. The model itself isn't quite pro level quality, but it's still nice. Apart from texturing & rendering, it could use some more physical detail to both the structure and environment. The scene doesn't quite have that "lived in" look just yet.
Jason should also post this to www.cgchat.com or www.cgtalk.com if he ever gets the chance. I think that he'd get some wonderfully constructive critiques there.
Posted by cookepuss on 2007-03-27 12:10:54
hmm
hey that was doing in google sketchup? nice job, how long was it take?
Posted by gregorczyk on 2007-03-27 12:50:12
like it
looks so f***ing nice. really it kicks ass. but stark towers was cooler to look at.
Posted by mechanicwolf on 2007-03-27 13:28:34
its ok...
its ok, but why couldnt we see the inside of the sanctum sanctorum?
if only there was a DR.strange ongoing comic
Posted by I_procastinate on 2007-03-27 13:58:16
Awesome
how did they do this? is it on Google Sketch-Up? cause I use that program and I can't get anything that looks like that
Posted by Darwin2 on 2007-03-27 15:14:55
Not meant to be professional CGI
I'm using Sketchup as a drawing tool so when I don't have time to build my own models, JAson does a few up for me. This is one that I commissioned a few months ago and just decided to mess around with Sketchup's animation feature to show it off. I ask him to keep it simple since I like to add the textures and the "lived in " look on my own when I actually draw the page.
JQ
Posted by Joe Quesada on 2007-03-27 16:16:51
Y.A.W.N. !!
ok guyz' that is SO lame..and if ya just step back from your own egos' or whatever..in THIS day and age...it IS weak.. with all the artists ,tech,ect at your disposal..you should be embarrased to put that on front page...now GETITOUTTATHERE!!!
Posted by adamq001 on 2007-03-27 16:28:02
nice
i like it
Posted by tarhaun on 2007-03-27 17:07:19
coooooooooooooooool!!!!
if it is cool on outside imagine the inside
Posted by Extreme#1 on 2007-03-27 17:19:07
Dr.Strange
I liked it alot too but I also wish there was still an ongoing Dr.Strange series. It would be
cool to see the Baxter Building in 3-D!
Posted by starjammers12 on 2007-03-27 17:35:21
it's fantastic
I realy like'd it a lot, but i kinda liked stark tower beter... no offense :)
Posted by paccity13 on 2007-03-27 18:09:34
Stark Towers WAS cooler
Dang. JoeQ deleted his own post. Ah well. =/
Such a shame that JoeQ doesn't have the time to explore his inner CG geek. It really is.
In my free time, I moderate a CG forum. A couple of our members are pro comic pencilers. It's amazing to see their respective 2D styles take on a whole new life in 3D. I can only think that JoeQ's own 3D would be just as killer. Imagine JoeQ's rendition of Daredevil in 3D. =)
BTW, it was never my intention to suggest that this Dr. Strange piece was meant to be professional quality. I was only offering my take on it as a stand alone piece of art. It does serve its purpose admirably as a virtual reference for any future penciling work though.
Anway, thanks to this thread, JoeQ & Jason may end up inspiring a lot of comic lovers into exploring that "3D thing". I myself started in 1989 at the rip old age of 15 and have being doing it since. Whether you're just fascinated by surreal vistas or intrigued by fully animated characters, CG is a wonderful art form. In its own way, it's no harder than its 2D counterparts. Lots of overlap too.
As a comic fan, I'd love to see more 3D stuff make its way to the printed page. Just imagine being able to reuse a fully realized CG version of this set in an actual comic. Multiple angles. Context sensitive textures & lighting. 2D warping. Even if it never does away with pencilers, 3D offers a far greater degree of reusability than 2D. I can easily see this type of thing being integral to the future of comics. In one form or another.
Posted by cookepuss on 2007-03-27 18:48:12
anxious 4 the movie !
The 3D image was great!!! Im hoping 2 C more on Doctor Stranges upcoming movie. Again awsome ! ! !
Posted by stormtim on 2007-03-27 20:03:14
Time
Unless Jason is doing this full-time, it probably took a while. Mine took a month just doing a few hours or so every so often.
The nice thing about 3D is that once you've done your Sanctum Sanctorum, it's always there. You don't have to redraw it. Jeph Loeb said once Tim Sale wanted to kill him because he wanted a panel on Challengers of the Unknown zoomed in, not realizing it meant having to redraw the entire image. No longer!
Posted by lpjunior on 2007-03-27 22:27:43
Bring Back Cap
*ahem* Sorry about that. It slips out for random reaosns. Sometimes I BRINGBACKCAP!TONYSTARKISAFASCISTANDSOAREHISLACKEYS! *takes deep breaths* Whoa, what was that?!?! Oh well. Anyways, good job on the Sanctorum.
BRING BACK CAP!
Posted by Tater_Nuts on 2007-03-27 22:49:41
cool
never seen one of these 3-D things b4, pretty sik!
Posted by z3garra on 2007-03-28 05:47:39
Sketchup
Nice job utilizing SketchUp as a tool, not as a finished product. I am an architect using it for both interior and exterior design and would love to share some with JQ, the company and (potentially) the public as well. I am located in NYC, just a few minutes from Marvel USA HQ, I could change employers by lunchtime... So Joe?
Posted by mjkaufman on 2007-03-28 08:56:17
do you use this as ref material
Hey, Joe! I saw recently how you used photo reference to do a Wolverine: Origins cover (xtreme close up of Wolvie withdrawing bloodied claws). Could you approach this 3D 'building' from the necessary POV (Spidey swinging toward building overhead view), pause on the angle you want to use, and print that 'freeze-frame' to employ as your background?
Posted by kevin316 on 2007-03-28 10:46:04
Kevin316.. Yes.
Actually, it's more like a 180-degree turn from that. What you are looking at is a stationary 3D model with a moving point-of-view. I regularly create a single, extremely detailed model and then take dozens of "snapshots" to develop designs for my clients.
Posted by mjkaufman on 2007-03-28 11:53:49
Jason use to work full time at an architectural firm, so this model took him a couple of hours.
Realistically, it's not that difficult a piece, but for guys like me that don't build stuff all the time it would have taken me a full day at best.
And yes, I'm actually using this model currently and used it exactly as you described. I have a shot of Spidey swinging right over it. You'll see the page later this year ;-)
mjkaufman, e-mail me some of your stuff, I'd love to see it. You never know ;-)
JQ
Posted by Joe Quesada on 2007-03-28 14:28:03
Hey, what happened?
My post is gone... if I've been pulled, so be it. JQ, please email me.
Posted by mjkaufman on 2007-03-28 16:42:05
Confessions Iron-Man Modle?
Hi JQ,
How you doing? Hey I noticed the credits for Civil War Confessions there was a guy credited for the Iron-Man design, is this the same guy? I think it's a great idea to use these models as reference on your projects, do you see Marvel getting more involved in 3D types of projects in the future?
Make Mine Marvel!
...i
Posted by intergalactic on 2007-03-29 20:22:32
Uhh!
I go with I_procastinate
Posted by happyhogan23 on 2007-04-05 19:19:15
Sweet
Dude tha was so cool I think i'm going try docter dooms castle
Posted by happyhogan23 on 2007-04-05 19:21:19