Weapon X: Sharpening Up
Artist Greg Land unsheathes his visual plans for this new X-Men series!
Instead of creating living weapons of mass destruction, Weapon X plans on taking out the ones they’ve already made. Of course, the WMDs themselves have a thing or two to say about that in the pages of the April 12-launching WEAPON X by Greg Pak and Greg Land.
Specifically, Old Man Logan, Sabretooth, Warpath, Domino, and Lady Deathstrike don’t like the idea of being expunged like so many guinea pigs and will band together in the series to help each other not only stay alive, but also shut down the operation that firmly planted them in the cross hairs.
We talked with Land about mixing this volatile cocktail of characters together, making a few design changes, and working with Pak again after over a decade!
Marvel.com: You and Greg Pak have worked together in the past, even under the X-Men umbrella with PHOENIX: ENDSONG. How has your collaborative relationship evolved since then?
Greg Land: I just looked at the trade for PHOENIX: ENDSONG to see the publication date. Wow, it has been over 12 years since that project! I have not had the pleasure to work with Greg since then and I have been excited to work on another project [with him].
Marvel.com: Getting into the book itself, the cast of characters includes Old Man Logan, Warpath, Domino, Sabretooth, and Lady Deathstrike. How is it for you digging into these characters and figuring out how they work from a design perspective? Were there any challenges in that process?
Greg Land: The challenge for [Old Man Logan] is that he is in street clothes all the time. Getting believable movement in regular jeans and button shirts for the action scenes is harder than the traditional hero spandex. Also I really am working to make his face look older; not just adding a few lines for wrinkles, but getting the feel of a man that has many miles of hard road under his belt.
With Warpath, I want to show his Native American Indian lineage. The strong cheekbones and nose are prominent features. With Sabretooth, I asked if we could go back to his long hair, wild man look. This is working great with the story and it gives us a visual difference between him and Logan. I have not gotten to work on the ladies too much yet, but I am looking forward to getting to draw them again!
Marvel.com: Greg has said he likes how these characters play off of each other on a personality level. Have you found the same thing to be true in a physical sense as they share panels and pages?
Greg Land: So far Logan and ‘Tooth have been the only ones in the same scenes for me. By going back to the long hair, wild look of Sabretooth, it gives us a nice silhouette difference between the two.
Marvel.com: Given this cast of characters and the fact that they’re being hunted down by Weapon X, I’m guessing we can expect healthy doses of action and violence. Do you enjoy digging into those scenes and figuring out the best way to make them work?
Greg Land: This is the challenge of working in comic books: how do I take the written word and make it move in a believable and interesting way? Greg has written some elements that I have never had to draw in or out of comics so this has been a good experience for me. It pushes me out of any comfort zone and makes me take chances with the designs and locations. These are the stories that artists love to work on. Always having to push themselves.
Marvel.com: Speaking of Weapon X. What can you tell us about the design and look of this new take on an old organization?
Greg Land: I want to give the Weapon X facility a creepy and sinister feel. Lots of hi-tech machinery and shadows. It is as much of a character as the individuals that work there. We are slowly showing some of the workers and I am looking forward to getting to expand on their individualities. There is a rich history of the Weapon X project and I want to give it respect in visual terms that it deserves.
Marvel.com: Can you also talk about some of the methods Weapon X will use to try and take out these incredibly formidable mutants and the design process behind them?
Greg Land: It is too early in the story for me to talk about the methods that will be used but I am sure Greg will have me working hard to come up with some interesting and dynamic visuals.
The hunt begins on April 12 in WEAPON X #1 from Greg Pak and Greg Land!
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