"Aleksei Sytsevich was a street-level thug who agreed to an experimental procedure that increased his strength and bonded his skin to a tough, rhinoceros-like hide. Shrugging off bullets and single-handedly taking down buildings, he charges ahead with his villainous purposes as the infamous Rhino!"
Rhino (Classic) is the latest to join the ranks of MARVEL Puzzle Quest!
A 4-Star Rarity character with Affiliations Villains and Sinister Six, Rhino has a toolkit that includes Trample, Rhino-Might! and Hide Bound.
How do you stop a charging rhinocerous? YOU DON’T. With Trample, Rhino barrels through the opposition, dealing 46 damage to the enemy team and destroying a random 3×3 block of tiles. If Rhino was in front, also stun a random enemy for 1 turn. (Destroyed tiles don’t deal damage or generate AP.) (Max level 90 damage)
Might is right, and then there's Rhino-Might! Rhino explodes onto the scene like a wrecking ball. Rhino deals 330 damage, creates 2 strength 24 Fortified Protect tiles, and 2 strength 5 enemy Strike tiles.
(PASSIVE) Whenever an enemy Strike, Attack, or Protect tile is matched or destroyed, Rhino deals 133 damage and jumps to the front. (Max level 644 damage/strength 46 Protect/strength 9 Strike/259 damage)
You need a pretty thick skin to deal with Super Heroes, and Hide Bound provides just that. (PASSIVE) Rhino takes 15% less damage from enemy powers. Friendly Protect tiles are 6% more effective for Rhino if he is in front. Rhino’s Green, Blue, and Black base match damage is increased by 50%.
Honor Among Thieves – February 24 – March 1
Operation Spider Silk – February 28 – March 4
Welcome to S.H.I.E.L.D. – February 27 – March 4
Web 2.0 – February 24 – 28
Crash Course – February 27 – March 2
Rhino & Foes – February 24 – March 4
Pick up MARVEL Puzzle Quest here. Stay tuned to Marvel.com for Marvel Games news and interviews and follow Marvel Games on Twitter for more!
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